It seems less frenetic, though, more focused on exploration and puzzle solving, in fitting with its Metroid inspirations. With its distinctive art style and surplus of charm, Illusion Island reminds me of Rayman Legends, only starring characters I’ve loved since before I could talk. Those three are joined by Minnie Mouse as the four playable characters in Illusion Island, a platformer with Metroid-style elements that adopts the anarchic visual aesthetic of Disney’s recent Mickey Mouse shorts. There’s “a lot of the ‘30s and ‘40s” Mickey in the game, as Grand-Scrutton notes, an era when Disney’s mouse wasn’t quite as mischievous as he was in his earliest 1920s cartoons, but still had a personality that could lead to unexpected hijinks and tomfoolery, especially when paired with his friends Goofy and Donald Duck. It’s a chance to work in a world he’s long loved, paying tribute to the classic cartoon shorts that made Mickey and his pals some of the most beloved and recognizable characters in the world.
For the CEO of Dlala Studios, serving as the creative director on Disney Illusion Island isn’t just another development job. I genuinely love Mickey Mouse.”ĪJ Grand-Scrutton wants to prove his bona fides.